These Physical Computing activites are all currently available from Flickernet. 

It is hoped that this summary page will help you to choose the type of Physical Computing experience that you would most like to book for your school or organisation. 

  • A wide range of activities built on the best of Micro:Bit
  • Featuring the most interesting extensions and peripherals
  • Teachers love to deliver curriculum objectives using these widely supported devices.

Please click below to be taken to the Micro:Bit Marvels page – with details about the many Micro:Bit extras that we can demonstrate for you.

  • Robot Racing Club:  the competitive racing of robots
  • Learn to code with a thrilling incentive to build and program winning machines
  • A wide range of robotic kit, designed to be open-ended and adaptable –  a great way to let learners extend their coding skills. 

Having fun is the best way to learn. With devices such as Makey Makey and Raspberry Pi, connections can be made with technology old and new: creating interfaces that bring old toys to life; build novel controllers; and provide the space to explore electronics and coding combined.

In addition to the three categories of Physical Computing experience that are detailed above,

Flickernet is working to deliver three further areas of learning and support which are:

Space To Learn

Core principles:

  • Project Based Learning
  • Pupil led investigations (creative control)
  • Real world applications and data

Gallery featuring a selection of the resources available through the three Flickernet Core Experience Programs